RPG Chess : Battle for Elemental Magic

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Inspired By...


This is a game inspired by Archon II.
Its a turn based style chess game following the movement rules of traditional chess. However, one of the differences between RPG Chess : Battle for Elemental Magic and traditional chess is RNG and spells/skills. Unlike traditional chess, capturing a piece may require SEVERAL attacks. Also after an enemy piece has been attacked, your attacking piece will not move to that new location (a game design decision ;)). In additional to normal attacks, each piece can cast spells. Some spells have a "resource" cost associated to them and some don't. A "resource" by definition is Fire, Earth, Wind or Water which can be collected by moving a piece over to that tile.

Tools Used


  • TexturePacker
  • JQuery
  • Noty
  • License / Download


    Creative Commons License
    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
    Download

    Future Enhancements


  • Add more spells
  • Player vs Player online
  • Add more sound (each spell should have a sound?)
  • Improve AI for Player vs Computer
  • Port to Android / IOS via PhoneGap
  • Contact


    First off, I don't bite. I'd love to get any feedback you have about this game.
    The best way to contact me is via email: Henry Chan - hchan@apache.org

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