RPG Chess : Battle for Elemental Magic
Inspired By...
This is a game inspired by Archon II.
Its a turn based style chess game following the movement rules of traditional chess. However, one of the differences
between RPG Chess : Battle for Elemental Magic and traditional chess is
RNG and spells/skills. Unlike traditional chess, capturing a piece
may require SEVERAL attacks. Also after an enemy piece has been attacked, your attacking piece will not
move to that new location (a game design decision ;)). In additional to normal attacks, each piece can
cast spells. Some spells have a "resource" cost associated to them and some don't. A "resource" by
definition is Fire, Earth, Wind or Water which can be collected by moving a piece over to that tile.
Tools Used
TexturePacker
JQuery
Noty
License / Download
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
Download
Future Enhancements
Add more spells
Player vs Player online
Add more sound (each spell should have a sound?)
Improve AI for Player vs Computer
Port to Android / IOS via PhoneGap
Contact
First off, I don't bite. I'd love to get any feedback you have about this game.
The best way to contact me is via email:
Henry Chan - hchan@apache.org